// ZZ> This function makes the spit turn when bumped
IfBumped			// Turn
  SetTargetToWhoeverBumped	  //
    IfTargetCanOpenStuff	    //
      tmpargument = ACTIONMJ	      //
      DoAction			      //  Start the new action
        tmpargument = 0		        //
        SendMessage		        //
End				// Finished with this character
