ragg 1.3.3
- Fixed a regression from upstream changes in Freetype (#172)
ragg 1.3.2
- Fix a bug in how groups are defined and recalled
ragg 1.3.1
- Make sure the linejoin/linemitre setting is honored when drawing
rectangles (#162)
- Fix a bug with resetting clipping during group and pattern
rendering
- Fix scaling of raster glyphs in drawGlyph
ragg 1.3.0
- Added supported for new graphics enigine features: Groups, paths,
luminance masks, and glyphs
- Add a switch (defaults to on) to snapping rectangles to the pixel
grid when they are only drawn with fill (no stroke)
- Fixed a bug causing repeated warnings when using a font at 0 size
(#130)
- Silence a bug in clang-ASAN that incorrectly reported sanitiser
issues
ragg 1.2.7
- Fix a stack imbalance bug
ragg 1.2.6
- Fix symbol rendering bug on windows (#132)
- Add support for
dev.capabilities()
(#105)
- Prepare for Arm Windows
ragg 1.2.5
- Fix a bug when rendering glyphs from a colour font that also provide
greyscale glyphs (#105)
- Move
sprintf()
to snprintf()
in the AGG
source code to comply with Arm64 deprecation
- Better guard against bad input (#116)
ragg 1.2.4
- Fixed a regression that turned off line mitre support (#119)
ragg 1.2.3
- Second attempt at rendering jpegs with transparent background. Now,
the buffer is filled with solid white before any drawing happens.
- Fixed a bug that resulted in newlines being rendered as missing
glyphs on some Linux versions (#111)
ragg 1.2.2
- MacOS: configure script now uses the local system dependencies
provided by CRAN via pkg-config. Autobrew libs are used as fallback on
non-cran servers only.
ragg 1.2.1
- Fix bug that caused R to crash when writing tiff files with
transparent background (#97)
ragg 1.2.0
- Add support for new graphic engine features:
- Arbitrary clipping paths
- Alpha masks
- Linear and radial gradients
- Tiling patterns
- Use white as background when passing in a fully transparent
background colour to devices that doesn’t support alpha (notably jpeg)
(#91)
- ragg now defers symbol font resolving to systemfonts which makes it
possible to register alternative symbol fonts using
register_font()
(#90)
- Filenames in UTF-8 are now treated correctly on Windows (#87)
- Fix size selection of non-scalable fonts when the requested size is
bigger than the available
ragg 1.1.3
- Use int32_t instead of int32 in old code
- Prepare for UCRT
- Better error message when failing to allocate memory for the buffer
(#82)
- Increase storage size limits for paths (#80)
ragg 1.1.2
- Fix bug in
agg_capture()
that resulted in premultiplied
colour values being returned
ragg 1.1.1
- Fix a bug in glyph dimension lookup that could cause system
crashes
- Fix bug in font caching when multiple ragg devices are used
simultaneously
ragg 1.1.0
- Major version release to signify the much improved text support that
includes full support for right-to-left scripts and bidirectional text
(mix of RtL and LtR scripts). It further adds full support for OpenType
features and non-scalable fonts.
- Re-exporting
register_font()
,
register_variant()
, and font_feature()
from
systemfonts
- Re-exporting
get_font_features()
from textshaping
- Use new textshaping API and handle font fallback correctly
- Add support for rendering colour fonts (#1)
ragg 0.4.1
- Skip text tests on CRAN as no text is plottet on the CRAN solaris
machine
- Fixed a bug resulting in system crash on certain systems, as well as
clang-ASAN error. (#59)
ragg 0.4.0
- ragg now requires the Harfbuzz and Fribidi libraries to be available
when installing from source due to their dependency in the textshaping
package.
- Move text shaping to the new textshaping package.
- Fix
agg_capture()
on big endian systems (#49, @QuLogic)
- Fix use of symbol font on Windows by moving to Segoe UI Symbol which
has a Unicode charmap (#51)
- Better compatibility with knitr and
ggplot2::ggsave()
ragg 0.3.1
- Roll back support for new clipping options in the graphic engine as
it was buggy.
ragg 0.3.0
- Fix a bug when plotting partially transparent raster (#44)
- Add a
scaling
argument to all devices allowing you to
change relative scaling of output.
- Horizontal and vertical text are now snapped to the pixel grid in
order to improve rendering quality.
- Internal changes to prepare for coming updates to the graphic
engine
ragg 0.2.0
- Fix compilation on R <= 3.3 by including Rdynload.h
explicitly
- Fix a performance regression when plotting text (#33)
- Fix erroneous width calculations of strings starting with a space on
windows (#32)
- Fix a bug in
agg_capture()
where the output became
mangled if device height != width
- Fix a bug in raster support where raster data did not get
premultiplied before rendering (#38, @yixuan)
- Fix an integer overflow issue in the AGG source code
ragg 0.1.5
ragg 0.1.4
- Fix a bug in AGG’s font manager that ignored the font index when it
stored and retrieved cached faces
ragg 0.1.3
- Fix bug preventing ragg from displaying 50% transparent black
- Another attempt at fixing compilation on mac build machines
ragg 0.1.2
- Fix compilation on certain Linux systems by preferring dynamic
libraries over static ones (#25, @jimhester).
ragg 0.1.1
- Avoid a bug when the call to start a device included too many
characters (#16)
- Fix integer overflow runtime errors in agg source code
(
agg_scanline_storage_aa.h
), by changing storage to
long
- Remove benchmarking vignettes as it was causing too much trouble on
stripped down systems… They are still available on https://ragg.r-lib.org
- Better build setup to properly build on all macOS systems
ragg 0.1.0
- Basic setup of package. png, tiff, ppm, and buffer capture
support
- Added a
NEWS.md
file to track changes to the
package.